Today, during a financial conference call for investors and analysts, Ubisoft executives talked about the upcoming series of games expected for the current year.

Guillemot noted that Ubisoft management is “very pleased” with the progress the team is making Skull and bones. Regular playtesting is currently underway through the publisher’s Insider Program and research with external partners. The development is going well and the game will be shown on Ubisoft Forward broadcast on June 12.

Dugue added that the company is very happy with the polish and balancing of the game, and feedback from testing is “very good”.

Of XDefiant, Ubisoft is “very pleased” with the results of the latest closed beta. Player reception has been “really good” and while there is still work to be done, Ubisoft now has good enough visibility for the game to officially announce that it will be released this financial year (by March 2024).

If we talk about the number of developers working on assassin’s creed we hear that it currently has around 2,000 developers involved.

Guillemot also confirmed that a planned increase in the number of personnel by 40% working on AC franchise will come from redeployment from other games rather than new hires, although Ubisoft continues to aim to hire “the best talent”.

Then we hear that the games coming out this fiscal year (Assassin’s Creed Mirage, Avatar: The Borderlands of Pandora, Rainbow Six Mobile, Skull and bones, Crew motorcycle festival, Revival of the division, XDefiant, and the unannounced “big game”) have already given a lot of time to make sure they are polished and the quality is good. As a result, Ubisoft has good visibility in release windows.

Dugue was asked to specify which of those games will be released in the fourth quarter (between January and March 2024), but he declined to comment, saying that more information will be provided by Ubisoft forward. The company has “strong expectations” of Avatar, Assassin’s Creed Mirage, and from an unannounced game.