Today, Respawn Entertainment and Electronic Arts announced a new update for the PC version of Star Wars Jedi: Survivor.
The update is out today and will also be coming to PlayStation 5 and Xbox Series X|S soon, although a console release date has not been announced and will be announced at a later date. The PC version, on the other hand, gets the long-awaited optimization for better performance.
You can read the official patch notes lower.
- (PC only) Improved content caching to reduce crashes.
- (PC only) Improved flow handling when ray tracing is disabled.
- (PC only) Fixed an issue where lowering the PC’s visual settings would result in the resolution scaling down incorrectly if FSR is disabled.
- Note: if you previously turned off FSR and are playing with a lower visual quality, you can change the quality settings.
- (PC only) Fix reset button not responding on PC when using controller and keyboard.
- Various performance fixes.
- Improved stability.
- More robust detection of pre-order and deluxe content in-game, preventing players from accidentally accessing content.
- Various collision and navigation improvements to prevent problems where characters get stuck outside the field.
- Fixed an issue that caused Dria Thorne to become invincible.
- Fixes related to music
- Fixed an issue where Bode would not grab the senator during some New Game+ playthroughs.
- Fixed a bug where Skriton was not displaying properly.
- Fixed Dagan not showing properly in cinematics.
- Fixed some rare cases where players could not progress further in the game even after restarting.
- Fixed Gorocco disappearing during battle.
- Fixed an issue where Cal would get stuck in a certain Blaster state if dying in it.
- Fixed a bug where BD-1 could not open the door.
- Corrected incorrect operation of void tear interaction.
- Fixed trying to load corrupted game saves sometimes leaving you in the main menu. It will now correctly attempt to load your backup.
- Improved UX for Koboh Turrets where players were previously unable to exit.
- Fixed Rancor and Wampa incorrectly leaving Kal’s experience when he respawns.
- Fixed a bug where the skill menu would not close properly.
- Improved sound synchronization during one of the cinematics.
- Fixed the environment not loading properly on Koboh after reviving Cal.
The developer notes that more updates are coming on all platforms, so if this doesn’t fix a specific issue you’re suffering from, help is likely to follow.
If you want to read more about Star Wars Jedi: Fallen Order, it’s available now for PC, PS5, and Xbox Series X|S. You must be sure to read our rave review and ours interview with Senior Producer Blair Brown and Design Director Jeff Magers. You can too watch the latest trailer to see what the game is all about.