Mon. Nov 21st, 2022

The use of board games, video games, and other play activities in therapeutic settings is nothing new. They are widely used to start conversations, get around barriers, and build relationships between therapists and their clients. Play can be a safe and less dangerous way to force us to rethink our assumptions, try different ways of thinking, and share our thoughts. These play tools can be especially helpful with children, but I’ve been told that many therapists also use them successfully with adults.

So how about using virtual reality or augmented reality in this way? Not only is it an engaging, new experience for many people, but by all accounts, playing VR with a good head-mounted display can be quite a transformative experience. It’s richer, it’s more exciting, it might seem closer to real life. This can even apply to ready-made games that you yourself play. But many therapists and patients may feel a little unprepared for the experience. My guest in this issue is an expert on the use of virtual reality as a therapeutic tool, and she will help us understand what it can and cannot do, and what those who want to use it need to know.

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This issue’s guest expert is Dr. Jessica Stone.

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Audio Credits

August 15, 2022 on Podcast.