Like a Dragon: Ishin rewinds the Yakuza/Like A Dragon series, returning to real-time combat and set in Edo period Japan. It’s great for that – and a little better now that patch 1.03 fixed some PC-specific bugs.

(paste)https://www.youtube.com/watch?v=4wVSyxsUQHU(/paste)

Patch 1.03 released yesterday focuses on fixes and performance improvements, according to the notes. On PC, it fixes “stuttering when effects first load”, as well as rare startup crashes, UI elements that don’t fit on ultrawide displays, and improves monitor selection and resolution settings when you’re using multiple monitors.

There are a bunch of other fixes that apply to both PC and other platforms, including some “unexpectedly teleported” enemies, one bug that halted progress, and a few other smaller issues. Apparently another patch with bug fixes and “balance adjustments” is on the way.

Ed found no fault in himself Like A Dragon: Ishin review. calling it “a step back in a better way”:

Yakuza’s substories (side quests) are legendary not only for their humor and amazing depth, but also because they reflect the setting of each game in the most stupid way. Ishin provides some of the best examples of the series when it comes to supplementing the murder mystery melodrama with stories set in 1800s Japan. One example would be running into a teacher who drags you into his geography class because he’s embarrassed that he can’t pinpoint any country on a globe the student’s parents gave him.

Ed also did us the favor of explaining in which order you should play the Like A Dragon games. I really should take his advice and go back to Yakuza 0.