The game will feature stealth and enemy climbing mechanics never seen before in the Souls genre.

Archangel Studios has confirmed by a new trailer that the soul-inspired action RPG Bleak Faith: Forsaken will be released on March 10. The studio’s Kickstarter page says that PlayStation 4 and Xbox One versions are also planned for release at a later date.

At first glance, Bleak Faith may seem like it Dark souls clone, but it would be more accurate to describe it as being influenced by Shadow of the Colossus or Dragon’s Dogma, as it includes a number of gameplay mechanics such as stealth and climbing that can accommodate different playstyles, as well as a variety of environmental challenges and custom level constructions based on these additional traversal parameters. Players can also climb enemies and bosses while wielding swords, or destroy them stealthily. Essentially, Bleak Faith aims to allow players to use combat tactics without restrictions.

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As for combat, players will have access to a variety of weapons and equipment that can be customized to their liking. In addition, the open world environment does not only rely on medieval elements, but also includes features of cyberpunk and mechanical enemies, as seen in teaser trailers. The Kickstarter page boasts over 30 hours of gameplay, as well as an extensive class system and procedural AI system that makes each playthrough unique.

The game’s universe, Omnistructure, is designed to keep players interested in each individual route. It looks like a plague in Souls of demons, there are numerous afflictions affecting the world, and every corner is filled with exceptional and compelling content. As mentioned earlier, the world features randomly generated areas to ensure that the environment remains exciting and different for each player.

However, key narrative segments will remain linear to give players a sense of purpose and direction. The procedural element mainly serves to increase the entertainment value and appeal of multiple playthroughs.

Bleak Faith: Forsaken barely passed its crowdfunding goal, so it may not support any of the additional goals described on the Kickstarter page, such as companions, base upgrades, and PvP, but the developers may include them in the next update.

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